Results 222 to 238 of 449
06-23-2006, 05:03 AM #222
I once encountered one person asking his student this question:
Person: What is 1 + 1 equalled to?
Person: ???!!! Why?
Student: IF one raindrop adds with another raindrop, there will only be one raindrop.
06-23-2006, 05:48 AM #223Originally Posted by Pete LSD
Just watch a top level doubles game from an entirely different perspective-the low serve, return of serve, and the following shot, all have one common thing-to force the opponents to lift. Seizing control of the net is akin to attacking the chain of command at the top. All the noise and fury of thundering smashes and spectacular returns, you can use them to your advantage if you wrest control of the net area. The low serve sets this in motion. Without the low serve, and it must be a good low serve, how in Dickens can you initiate an attack?
06-23-2006, 08:48 AM #224Originally Posted by sendoh
1. When the boundary conditions are not defined, yes it is endless. As I could have said it is really better for me to attack in a badminton game if I have hot chicken curry rice two hours before the game. Why? Well I have to finish the game early as I tend to get tummy problem after the curry rice! With the 3X21 system may be I don’t need to eat Chicken curry rice anymore! Wondering what type of foods Malaysian players eat before their game now.
2. It is argued if a serve could produce an “attacking shot”. In certain coaching manuals, you will see the term “building” shot is used often. It means the shot that might allow you to open out your opponent for you to attack in your next shot. Yes you could use all sorts of strokes (offensive, defensive, or building) to produce a building shot; when you were under attack or launching the attack. Now back to the service; the server always has in mind of trying to stop the receiver to attack his serve, and at the same time he is thinking of how to build an attack by “forcing” a weak return (poor, predictable choice of shots for example) from the receiver. We could have another thread if necessary to discuss in length the art of forcing a weak return from your opponents though!
3. Mental side of service; in the 3X15 the server has upper hand, as the server knows fully well that if he wins the rally he will get a point, and he knows the receiver is anxious and will try additional hard to win back the service. The anxiety causes errors. Well, in term of mind game side of Badminton, I believe this will be missing in the 3X21.
06-23-2006, 08:59 AM #225
that is TOO difficult a topic - attack becomes defense and defense becomes attack - a fast player against a slow player can be equal - the NSS is really based on who makes the most error, not the most attacking play. If 2 players make equally the number of errors, then you look at the cause of the error - normally u would think an attacking player will cause the opponent to make more errors due to the speed of the shots
06-23-2006, 12:17 PM #226Originally Posted by viver
Last edited by cooler; 06-23-2006 at 12:31 PM.
06-23-2006, 12:31 PM #227Originally Posted by Robbo77
What i had said before about not much change between nss and oss, yes and no. The fundamentals hasn't change i think, just some adjustment needed for its implemenation. What're the fundamental? Looking for opponent weakness and exploit them, pacing yourself in between attacks mode and the water breaks. If your strength is defensive, I can't see how becoming an attacking players would help u make more points. This of course is do-able only if an defensive player is willing to change his whole playing style, and retrain him/herself to become an attacking player.
Analogy: In indy 500 or IROC racing.
Would racers all pedal to the metal at the green starting light if only 1 gas fill up allowed during the race?
Last edited by cooler; 06-23-2006 at 12:35 PM.
06-23-2006, 09:41 PM #228
Much has been said about the serve being an underarm stroke and therefore a sitting duck for the receiver to put away. Now let me take you on a shuttle journey. You, the shuttle, are being served by the server using a low serve, and you travel upwards towards the net. You then reach the top of the net, almost touching it, and then start falling downwards towards the front service line of the receiver. After entering enemy territory you are on a downwards trajectory. The good low serve starts as an upward shuttle, but insofar as the receiver is concerned it has become a below the net return for him to deal with. There is no way a good serve can be returned without the shuttle travelling a path that goes up, even if minimally.
Now if the server, besides having a good low serve. is respected for his flick serve, his low serves will have a lower response time from the receiver. Why? The reason is the receiver is held on tenterhooks and is glued to the floor, not daring to make a fool of himself by over-commitment.
The NSS demands better and higher quality and precision serves more than the OSS, especially in the low serves. I wonder whether Roslin Hashim, a typical defensive player who likes very high serves in the OSS, still serves as many high serves in the NSS? In certain circumstances a very high serve can set you up for an attacking game. But that is another story.
06-23-2006, 10:09 PM #229
I think this thread us way off topic and seems to become an argument weather the serve is offensive or defensive....
Personally I think NSS will lead to more double type serving in singles (short serves and more flick serves than before)..
I think putting more emphasis on the serve is bad for the entertainment value of watching and playing high-level games...(In double it becomes close to ridiclious as serving/receiving was so important even before the NSS).
I think the argument that NSS would promote a more attacking game would be that it is more physically demanding to be "early" on the shuttle, do constant jumpsmashes and avoid overhead backhands etc..and the NSS being shorter, makes it "easier" to attain the fittness to be able to do this for a complete match. But this was also the case with 7x5.. So the way i see it its more an effect of having shorter games, and not an effect of the rally scoring..
06-24-2006, 01:26 AM #230Originally Posted by kwun
If it is of good quality you have to guard the net, but the receiver also have the option to push it to the back. As an example, PG vs Bao, Bao serves a short, PG anticipates and rushes to net; Bao prepares to move back and PG returns a short cross court wrong footing Bao.
Good quality serve - long or short is not enough. The server also have to surprise the receiver with placement, pace and timing. Similarly the receiver will 'try' to convince the server that he/she is going to attack the serve at net, but in reality is prepared to move back and attack. So whatever the server does, is really dependent how the receiver reacts.
For a player to be successful with this short serve, he/she must have good court coverage skills plus corresponding strokes. If not, the player will find this type of game very difficult to play. You can compare the early 90's players with those of late 90's to current ones and decide which has better all around skills. It may not be 10% vs 50% in my opinion as the attacks to a short serve could be more subtle.
My coach used this guessing game 'baiting the fish'.
How the 21x3 change the way the game is currently played - if we could understand how the initial stages work, it should be easier to anticipate how the game will be played and also the preferred tactics.
06-24-2006, 01:31 AM #231Originally Posted by cooler
I did not agree with you before, but with the 21x3 system I have to agree with your statement now. A player with the profile you described could be very successful in the 21x3 system.
06-24-2006, 01:35 AM #232Originally Posted by twobeer
06-24-2006, 05:04 AM #233Originally Posted by viver
06-24-2006, 03:04 PM #234
I was hungry when posting -
Originally Posted by viver
06-24-2006, 03:11 PM #235Originally Posted by viver
06-24-2006, 03:38 PM #236
I'd like to ask a few questions for clarification:
- Were you a player competing in the highest levels of competition;
- Were you a player training at national level select team;
- If not at national level, any formal training as a player;
- Competitions you participated;
- Were/are you a coach, and if you are which courses you went to and what manuals were you supplied with;
- Any students currently playing in competitions?;
- If you were/are a coach, what research were you involved in;
- How much work did you do with serve (testing, experimenting, implementing in high level competition); i.e. flight patterns, trajectories, etc.
- If not involved in research in badminton area; any communication with national level coaches (i.e. China, Malaysia, Indonesia, etc) about any developments related to the game of badminton.
I mentioned what I and some others described (i.e. Pete LSD pointed the names of some known coaches in HK) that the server is in a 'no initiative' situation. The same is mentioned in the China Badminton Coaching manual - used by national level players studying to become coaches (national level). Same concept was mentioned by many Chinese national and provincial level coaches and also by the players.
I mentioned in the past many times that I only learned from Chinese coaches, as a player and as a badminton coach. I also mentioned many times that I would like to learn from other badminton schools too.
Your opinion (and also Chris) differs from what I've learned in the past. I am trying to keep my mind open (as suggested by my past coaches) and learn new things to improve myself, so the above questions for you if you don't mind.
Originally Posted by taneepak
06-24-2006, 04:05 PM #237
Last edited by wwcbro; 06-24-2006 at 04:08 PM.
06-24-2006, 05:18 PM #238Originally Posted by taneepak
It doesn't matter how low you managed to serve if you don't have the right pace to the shuttle as I can be there at the net as the shuttle is crossing over and it's over for the server.
With the NSS, the game is shorter and you can now win a point on your opponent serve so it does offer other alternatives that might not be viable under the OSS.
Last edited by Winex West Can; 06-24-2006 at 05:23 PM.
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