I wrote this game year ago, mainly for fun. 3 months ago, I try to spend sometime to do the clean up, and now is ready to share with you guy. Note: This is ONLY a management simulation games. not vitual 3D games. Download link: http://www.badminton.ingame.org/
sqlite error in x64 As the title, after installing the software, the sqlite error msg pops up quite often.
hey bcmmgr, interesting concept, i've played a couple of tournaments and it seems to work great. i have some questions/suggestions for you though: 1) i know i shouldn't do it, but it's kinda easy to cheat and make my players superhuman, maybe incorporate some kinda skill points system where you get points for winning tournaments/getting to certain stages in tournaments, and using those points to boost your skills. 2) how do i delete a tournament i've already played, basically start on a clean slate all over again? 3) is it possible to do a select all players button or perhaps have some way to save an existing selection? sorry if any of these are already in your FAQ, i'm pretty bad at reading those and kinda like to try these things out myself.
Thanks for your feedback, will certainly include your suggestions into the next release. For the time being, if you need to restart in the clean slate all over again, please download bcm.db file from here: http://www.mediafire.com/?4lltmzysglm and repleace the one in c:\program files\badminton championship manager\bcm.db
That is, by all means, simply unrealistic. Players improve or deteriorate via training and environmental influence, not to mention the small slice of luck. The game, which I think is based on the concept of Football Manager from Sports Interactive, is a management simulation that puts you in charge of their training, contract, player interaction and ultimately the in-game tactics, not being the player itself. I don't remember seeing Li Mao handing out improvement points to LCW whenever he wins a game. Furthermore each player entity in the game should have a more-or-less an autonomous personality that mirrors their real life counterparts which would make it even more challenging to man-manage: criticise him and he might just go AWOL in protest, while the ones with stronger professionalism will accept it and work harder. He or she will react differently to different coaches and coaching methods, which is up to you to setup and monitor as a manager. Now that is managing a badminton team.
true, it's unrealistic, but effectively it's the easiest way i can think off to improve a player's stats rather than to build a whole new module to incorporate training. as to the other items such as player's attitudes and all that ... well ... that's another issue completely.
Player improvements are determined by the following (feel free to add): All that is going to be very difficult to summarise into a single distributable skill points system because they aren't mutually exclusive.
Take control your favorite player/pair - Expend the Player Tree - Click on the Event, for example Men Singles - Select your favorite player, double click on it, system will load up the player profile - Click on Edit button - In "Control Section", select "User" - Click on Save button, click on OK button
hey i have a few suggestions..i think u should like get rid of the first round byes and add 4 qualifiers slot and 4 main draws slot..as for the qualifiers slot..do something like..how the superseries is now..the qualifiers have 3 rounds..each qualifiers have an 8 players slot..i find that even with a 64 player(or 56 player) draw is still not enough for me..haha..as im trying to add more and more players to the players list..but ofcoz this is just a suggestion..and if possible..do add something like..when ur selecting players for the draws..include something that will count the numbers of empty slot i still have left..thx..