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Thread: Full-strength slice smash
01-14-2011, 03:27 AM #35
The direction of shuttle spin is unlikely to be a significant factor in the end result of your shot. Certainly it's not significant enough to affect your decision. The shuttle rapidly corrects itself after being hit, and establishes its normal aerodynamic axial spin (anticlockwise as seen from the hitter).
The main time you need to take spin into consideration is when your opponent just played a spinning (tumbling) net shot. To counter with your own spinning net shot, it's usually better to "match" your opponent's spin, rather than go in the opposite direction.
Last edited by Gollum; 01-14-2011 at 03:30 AM.
01-14-2011, 09:12 AM #36
The way a Japanese coach taught me was that it's more or less a half-smash/slice shot. The reason you see it as full power is because it's suppose to be done with full rotation and full follow through. The deception is there for a full smash, but with half the power and slice added, the "cut" shot dies before where the reciever expects it to be. In my experiences, anything hit harder than a half-smash makes the angle go way too wide, or the length way too far (making it easier to return). But I guess, theoretically (factoring in the enormous amount of power and skill with slices in pros), they could hit it as hard as a full smash, but put enough cut into it to make it drop. Again, in my experience, if done right, I hit line every single time. And the placement should be:
Cut (Slice Smash)
01-14-2011, 11:54 AM #37
the biggest difference in how much a shuttle dies, is dependent on what you do with your fingers ime. If you start with racquet loose in hand, held mainly by thumb and index finger, then tighten with other fings on shuttle contact will increase shuttle spin a lot. This increases the shedding of speed and the shuttle seems to nose-dive more than a static grip slice shot.
01-14-2011, 01:10 PM #38
I find if you repeat the process for a sliced drop, provided you use the same action for a drop and sliced drop, except with the slice in the deception. You just speed it up, and over emphasize the slice (really go for as much slice as possible). Reverse or straight slice is the same.
Ooh and It cannot be done with a tight grip. As amleto says you must remain with a loose grip till the last minute or the shot will be rubbish.
Eventually you will end up doing a smash that seems to become a drop shot as it passes the net.
I know exactly what was meant by the smash becoming a drop, and it's true, the shuttle seems to die during the shot and the opponent/s are left stood waiting for a smash.
06-15-2013, 10:43 AM #39
06-16-2013, 04:19 PM #40
I would have thought that a slice drop would be easier to learn first, then the slice smash after that. Took me a while to figure out slice drops at first until I saw somone do it. For both you need to learn the right angle and really go fo it without being afraid of destroying the shuttle!
07-06-2013, 02:10 PM #41
Concerning net shot, if you match the opponents spin, I would claim that the shuttle can become very unstable, which can might or might not be an advantage!? On the other hand if you kill the spin, you will need an alternative!
07-09-2013, 04:03 AM #42
I've done this shot a few times during games. I can slice down the line or crosscourt. I don't tend to do a chop smash, because I'm usually playing doubles, although when I did do it during singles it was very effective. During doubles it sets you up really well for a smash or slice dropshot. Nothing is more entertaining than making the opponent run back and forth between the same two spots.
You can either slice from the side (left to right, since I'm right handed) or over the shuttle (sounds weird but it does work). Jumping and slicing is more effective as well. If I'm out of position and want to do a tight dropshot then I reverse slice (right to left).
What I like about the shot is that if it doesn't give you an outright winner, opponents have a lot of trouble returning it with a non-slice netshot since it doesn't bounce properly on the string bed, while a clear or drive would be a more effective return. If you wanted to do a netshot you would have to slice it, which works fairly well.
07-16-2013, 06:13 PM #43
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